Xref: utzoo comp.sys.amiga:35396 comp.sys.amiga.tech:5654 comp.windows.x:10860 comp.graphics:6153 Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!apple!oliveb!amiga!boing!dale From: dale@boing.UUCP (Dale Luck) Newsgroups: comp.sys.amiga,comp.sys.amiga.tech,comp.windows.x,comp.graphics Subject: Re: Request for testers for Color X11 for Amiga Message-ID: <801@boing.UUCP> Date: 14 Jun 89 16:46:56 GMT References: <788@boing.UUCP> <566@bnr-fos.UUCP> <777@loligo.cc.fsu.edu> Reply-To: dale@boing.UUCP (Dale Luck) Organization: Boing, Milpitas, Ca. Lines: 33 In article <777@loligo.cc.fsu.edu> bauer@loligo.cc.fsu.edu (Jeff Bauer) writes: > >I'm interested in knowing the speed of the server code -- how much of the >Amiga graphics library calls did you use? You should be able to optimize the >server code to make a VERY fast X server, subjective to, say, the color sun3 >server. Several graphics call are used. However there is direct blitter code in the server to deal with graphics that the amiga graphics is not designed for. The product that is shipping now is monochrome only and compares very favorably with a sun3/50 run X11 > Also, I hope you say that you really DON'T need the ethernet connection >unless, of course, you need it for the socket library and network access. Ethernet is only needed for network access. The server and the supplied clients run fine without a network card since they communicate via an amiga message passing scheme. >I'd just like to build & install the standard X libraries & include files so >I can build the applications right out of the src tree and have them run. The libraries and files needed to build clients on the Amiga are still being worked on and are not yet available externally. >Jeff Bauer bauer@loligo.cc.fsu.edu >Control Data Corporation (904) 644-2591 ext. 113 -- Dale Luck GfxBase/Boing, Inc. {uunet!cbmvax|pyramid}!amiga!boing!dale