Xref: utzoo comp.graphics:6216 sci.math:7073 Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!csd4.milw.wisc.edu!cs.utexas.edu!rutgers!aramis.rutgers.edu!paone From: paone@aramis.rutgers.edu (Phil Paone) Newsgroups: comp.graphics,sci.math Subject: Need Graphics Compress Algorithm Keywords: better then 3-1 avg Message-ID: Date: 21 Jun 89 11:37:26 GMT Organization: Rutgers Univ., New Brunswick, N.J. Lines: 17 Hi, I am doing some work on a video digitizing board and can use some help with a graphics compression technique. The best I have found so far is the widely avaiable compress program which uses the Limpel-Ziv method. Does anyone out there know anything better (in simple terms please, I havn't looked at any advanced math since I graduated). Thanks, Phil Paone -- Phil Paone attmail!ppaone !rutgers.edu!topaz.edu!ppaone paone@topaz.rutgers.edu "Dinna ya know a jailbreak when ya see it?"