Xref: utzoo comp.sys.atari.st:17187 comp.os.minix:6100 Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!apple!sun!imagen!atari!kbad From: kbad@atari.UUCP (Ken Badertscher) Newsgroups: comp.sys.atari.st,comp.os.minix Subject: Re: Minix, ST, and forking... Message-ID: <1570@atari.UUCP> Date: 16 Jun 89 20:42:11 GMT References: <4385@crash.cts.com> <632@lzaz.ATT.COM> Reply-To: kbad@atari.UUCP (Ken Badertscher) Organization: Atari Corp., Sunnyvale, CA Lines: 18 In article <632@lzaz.ATT.COM> hcj@lzaz.ATT.COM (HC Johnson) writes: | Finally, If a blitter was used to copy in the active parent/child, this | would become even faster on the ST. Not necessarily. Depending on how much context needs to be switched, the overhead of setting up the hardware blit could actually slow the process of context switching. Be wary of the tendency to treat the BLiTTER as a panacea for speed problems. The 68000, when treated right, can be quite speedy. The Atari BLiTTER was designed primarily to aid with graphics processing. -- ||| Ken Badertscher (ames!atari!kbad) ||| Atari R&D System Software Engine / | \ #include