Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!gatech!emory!iccdev!jdyx!tpf From: tpf@jdyx.UUCP (Tom Friedel) Newsgroups: comp.sources.games.bugs Subject: Re: Patch #1 for Greed, please apply Keywords: greed, patch, bugfix Message-ID: <267@jdyx.UUCP> Date: 23 Jun 89 23:04:32 GMT References: <313@ohs.UUCP> <790@dtscp1.UUCP> <4130@tekred.CNA.TEK.COM> Reply-To: tpf@jdyx.UUCP (Tom Friedel) Organization: JDyx Enterprises (Atlanta GA) Lines: 12 Greed would be a incredible game (in my opinion) if there was a time limit associated with each move. Perhaps ten seconds. As it is now I would imagine score is proportional to timne spent on each move, and not a factor of pure greed skill. Tom no sig today