Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!apple!bbn!bbn.com!cosell From: cosell@bbn.com (Bernie Cosell) Newsgroups: comp.sys.amiga Subject: Re: Dungeon Master crashes Message-ID: <41454@bbn.COM> Date: 15 Jun 89 01:48:52 GMT References: <1902@jhunix.HCF.JHU.EDU> <14440@watdragon.waterloo.edu> <1909@jhunix.HCF.JHU.EDU> Sender: news@bbn.COM Reply-To: cosell@BBN.COM (Bernie Cosell) Organization: Bolt Beranek and Newman Inc., Cambridge MA Lines: 21 In article <1909@jhunix.HCF.JHU.EDU> ins_adjb@jhunix.UUCP (Daniel Jay Barrett) writes: }In article <14440@watdragon.waterloo.edu> hpchang@spurge.waterloo.edu (Hsi P. Chang) writes: }>Perhaps you're running Amiga DM off a backup disk ? } } Nope -- original disk. In fact, this is my SECOND original disk. }FTL sent me another when I told them that my first one didn't work. Both }disks exhibited the problems I described. :-( It could be that your drives are sick or at least way out of adjustment. I _think_ that the DM copy protection scheme involves using some stuff on the disk that a normal drive is supposed to be able to *read* but it takes a hacked-up drive to *write*. If for some reason your drive/driver can't keep up with the accelerated or decelerated data rate, it might make the software think that it is a copied disk. ps, what *do* they do to the drives to get them to go faster and cram an extra sector in? Can an Amiga do that with anything approximating its 'normal' hardware? /Bernie\