Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!cs.utexas.edu!uunet!mcvax!unido!fauern!immd4.informatik.uni-erlangen.de!mlelstv From: mlelstv@immd4.informatik.uni-erlangen.de (Michael van Elst ) Newsgroups: comp.sys.amiga.tech Subject: Re^2: How Does Workbench Do Dragging? Message-ID: <443@medusa.informatik.uni-erlangen.de> Date: 19 Jun 89 12:01:00 GMT References: <927G02a733mv01@amdahl.uts.amdahl.com> <10035@polya.Stanford.EDU> Organization: IMMD IV, University of Erlangen, W-Germany Lines: 12 ali@polya.Stanford.EDU (Ali T. Ozer) writes: >What'll work well in your case is some sort of (fake) double buffering --- >Create all your images in offscreen bitmaps or a secondary screen >and blit them in. I think, that's the way the GELS system works (Bobs and AnimComps, etc..). You wouldn't have to duplicate this code. Michael van Elst E-mail: UUCP: ...uunet!unido!fauern!immd4!mlelstv