Path: utzoo!attcan!uunet!cs.utexas.edu!tut.cis.ohio-state.edu!ucbvax!pro-lep.cts.com!orcus From: orcus@pro-lep.cts.com (Brian Greenstone) Newsgroups: comp.sys.apple Subject: Copy Protection Schemes Message-ID: <8906222037.AA19937@crash.cts.com> Date: 22 Jun 89 18:26:23 GMT Sender: daemon@ucbvax.BERKELEY.EDU Reply-To: pnet01!pro-nsfmat!pro-lep!orcus@nosc.mil Organization: The Internet Lines: 7 So far, I believe that Dungeon Master has the best copy protection for a GS game. Does anyone out there know what scheme they used to do it? I'm putting the final touches on my game Xenocide, and I'd like to have good copy protection. -Brian