Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!rutgers!sun-barr!sun!imagen!atari!kbad From: kbad@atari.UUCP (Ken Badertscher) Newsgroups: comp.sys.atari.st Subject: Re: CODE POSTING ON THE NET Keywords: news, USENET, ARPA mailing-lists, BITNET Message-ID: <1560@atari.UUCP> Date: 13 Jun 89 21:40:04 GMT References: <890606.08402734.007881@SFA.CP6> <21754@iuvax.cs.indiana.edu> <382@laas.laas.fr> Reply-To: kbad@atari.UUCP (Ken Badertscher) Organization: Atari Corp., Sunnyvale, CA Lines: 42 In article <382@laas.laas.fr> ralph@laas.laas.fr writes: | In article <21754@iuvax.cs.indiana.edu> stowe@silver.bacs.indiana.edu | (Fox in Sox, Fox in Box, etc.) writes: | | Regardless of the problem or the size of the sources/executables, | | this is still an inappropriate newsgroup for such postings. You are | | welcome to your opinion, however wrong it may be. | | | | [lot's of blank lines deleted :-)] | | Well, the USENET news folks are forgetting something. They are not | alone out there in World Net!! Some people subscribe to ARPA mailing | lists, some to BITNET news/mailing servers. | | Both of these services are gatewayed with the corresponding | newsgroups; just look in news.lists about mailing lists. For the | people on these alternate networks, this is the only means to | communicate source/binary code. And it is perfectly correct. Wrong again. Compare the cost of mailing a disk to the (possibly hundreds of!) dollars wasted by sending these source and/or binaries to the four winds of the net. If you have a problem with comp.binaries and comp.sources groups, posting availability of your files in a newsgroup and soliciting requests via netmail is more appropriate than posting source and binaries to a discussion group. I think it's time for some people to review news.announce.newusers, hmm? And to avoid furthering this meta-discussion and wasting even more net-bandwidth, I invite anyone who cares to respond via netmail. BTW, the oblique reference above to the waste caused by blank lines is also inappropriate; remember, each blank line only takes up one byte. I'd sooner see a dozen blank lines than five lines full of textgraphic .signature file. Harumph. -- ||| Ken Badertscher (ames!atari!kbad) ||| Atari R&D System Software Engine / | \ #include