Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!cs.utexas.edu!uunet!mcvax!kth!draken!d88-jwa From: d88-jwa@nada.kth.se (Jon W{tte) Newsgroups: comp.sys.mac.programmer Subject: Re: Alternate screen buffer ... How? Message-ID: <1192@draken.nada.kth.se> Date: 15 Jun 89 17:43:43 GMT References: <8042@cc.nu.oz> Reply-To: d88-jwa@nada.kth.se (Jon W{tte) Organization: Royal Institute of Technology, Stockholm, Sweden Lines: 17 In article <8042@cc.nu.oz> c8637197@cc.nu.oz (Phil the Grk) writes: >different size screen, but I'm working on it.) In any case I would like to >use the alternate screen buffer and install a little doodad as a Vertical >Blanking Task so that the alternate screen buffer will be the "canvas" until >I've finished drawing there, then the main screen buffer will be the canvas. >It would be a lot quicker doing a simple bitset or whatever than it is copying >22K, I think. Not all screens are 22K, and the _Launch and _Chain are not the newest routines in the world... Also, you ARE aware of the fact that a VBL has no global variables, may not move or purge memory, and can't depend on the A5 frame being valid ? I really should suggest another approach... -- __ Jon W{tte (The dread Smiley Shark) email:h+@nada.kth.se / \ (+46 (0) 8 258 268) /--- (c) 1989 Yessbox Allright Professional Products Inc. - Y.A.P.P.I. / -- No More --