Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!apple!ames!indri!csd4.milw.wisc.edu!bbn!mit-eddie!uw-beaver!rice!sun-spots-request From: alfred@mcc.com (Alfred Hartmann) Newsgroups: comp.sys.sun Subject: Re: Suns in the Personal Computer market Keywords: Miscellaneous Message-ID: <3734@kalliope.rice.edu> Date: 25 May 89 21:02:33 GMT Sender: usenet@rice.edu Organization: Sun-Spots Lines: 53 Approved: Sun-Spots@rice.edu X-Sun-Spots-Digest: Volume 8, Issue 19, message 5 of 9 David L. Markowitz' comments on this topic in SUN-SPOTS DIGEST, Monday, 15 May 1989, Volume 7 : Issue 293, are very accurate. It is the plentious availability of low-cost software running on low-priced commodity hardware that makes the PC market the Number 1 computer industry segment today, measured in numbers of users, numbers of dollars, numbers of systems, aggregate MIPS, tonnage of available software, number of trade publications, impact on business, education and humanity, or whatever metric you prefer. Workstation cost would have to drop to near zero to make the total cost to the user of hardware + software equal between PC's and workstations. Whatever pundits are comparing only hardware costs are leaving half the terms out of the marketing equation (and probably the terms with the higher coefficients). Workstation software is priced to whatever the corporation can bear, and is totally ought of sight for personal budgets. Airlines know all about this type of pricing racket, and price their tickets high for the business traveler, whom they identify as someone who books late and doesn't stay over a weekend. But the "personal traveler" who plans his or her vacation in advance and stays awhile gets lo-ball MaxiSaver fares. Otherwise they would drive a car (personal transportation, comparable to personal computer). Either the workstation and third party workstation software vendors have to figure out a similar pricing strategy, to weed out corporate Daddy Warbucks from at home users, or they can kiss their futures goodby. They can't continue to have annual production runs equal to one day's manufacturing output of personal computers and still expect to be around in the next decade. You would think the workstation software vendors make enough profit advantage by selling node locked software, so that the software price could be equal with PC software, which is typically passed around among a few friends. That ought to be worth a profit advantage of maybe 4X - 6X versus the unauthorized copying that goes on with PC software. But their desire for margin advantage doesn't end there, and the workstation software package price is jacked up another 4X - 10X in absolute dollars (from tens or hundred of dollars for the PC version to thousands of dollars for the workstation version of similar software). So that makes the compounded total price elevation for workstation software more like 16X - 60X over the effective PC software price. And that doen't even include the other PC software advantages, like wider variety of PC software, easier acquisition (storeshelf shrinkwrap vs. signed multipage license agreement plus money order mailed off somewhere), easier installation (no PC superuser/Sun worshiper), fourth party how-to-use manuals in any bookstore, stop by the computer store demos, demos on television (PBS' weekly Computer Chronicles show), etc. etc. etc. PC's bring computer power to the people through low total cost of ownership. Workstations haven't made much of a dent in total cost of ownership just by offering low priced hardware, any more than discount needles would lower the cost of a drug habit. --Alfred Hartmann MCC - Austin, Texas alfred@mcc.com