Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!rutgers!bellcore!att!cbnewsl!dune From: dune@cbnewsl.ATT.COM (Greg Pasquariello) Newsgroups: comp.unix.questions Subject: Re: Need help spawning a child Message-ID: <883@cbnewsl.ATT.COM> Date: 22 Jun 89 13:08:30 GMT References: <1661@apt.UUCP> <873@cbnewsl.ATT.COM> <12131@bloom-beacon.MIT.EDU> Reply-To: dune@cbnewsl.ATT.COM (Greg Pasquariello) Distribution: usa Organization: AT&T Bell Laboratories Lines: 24 In article <12131@bloom-beacon.MIT.EDU> jik@athena.mit.edu (Jonathan I. Kamens) writes: >In article <873@cbnewsl.ATT.COM> dune@cbnewsl.ATT.COM (Greg >Pasquariello) writes: > >>Simply use signal() to ingnore the death of a child. In SVR3.2 this will >>have the desired effect of letting the child die without creating >>zombies. > >I can't speak for SVR3.2, but I can tell you for sure that this will >not work under BSD (in fact, I just checked with a five line program). > >Jonathan Kamens USnail: What Jonathan says is correct. The method I suggested was new to SYSV with release 3.?. Although the original poster asked specifically for 3.2 information, I should have stated that this method was not portable. Greg Pasquariello ...!att!picuxa!gpasq