Newsgroups: ont.events Path: utzoo!utgpu!jarvis.csri.toronto.edu!explorer.dgp!elf From: elf@dgp.toronto.edu (Eugene Fiume) Subject: FLASH ANNOUNCEMENT: Two Informal Graphics Seminars Message-ID: <1989Jun13.121534.16102@jarvis.csri.toronto.edu> Organization: University of Toronto, CSRI Distribution: ont Sorry for the (unavoidable) short notice, but we have two very interesting informal talks planned to which the general public is welcome. Please see my footnote below. ------------------------------------------------------------------------- Talk date: 16 June 1989 Talk time: 11:00 Talk location: SF3207 (DCS Conference Room, SF=Sandford Fleming Building) Highlighting Rounded Edges Takfumi Saito NTT Human Interface Laboratories Japan Abstract: We propose an efficient method for rendering highlights on rounded edges, which are important but were previously ignored in photorealistic image synthesis. In this method, the rounded edges are shaded as parts of thin cylinders separately from ordinary surfaces. To maintain coherence with conventional shading models, an edge shading equation is proposed, which derives an appropriate edge shading model from any conventional model. The final image is obtained by drawing edges like wire-frames onto the ordinary surface image. Using the method, aliasing-free edge highlights can be generated from simple edge data. Several experiments how that both the realism and comprehensibility of three-dimensional object images are greatly enhanced by the proposed method with a little increase of computation cost. --------------------------------------------------------------------------- Talk date: 16 June 1989 Talk time: 14:00 Talk location: SF3207 Drawing Human Hair using a Wisp Model Yasuhiko Watanabe NTT Human Interface Laboratories Japan Drawing human hair is an important part of making realistic human images by computer graphics technologies. We present a new powerful method for hair drawing based on a simplified model of human hair. First, previously reported methods for furry image generation are reviewed to clarify the problems for hair image generation. Second, a simplified model of human hair is presented to describe and render various kinds of hair images with a small number of parameters. Practical methods for handling hair styles and for generating realistic images are presented. --------------------------------------------------------------------------- The times given above are fairly firm, but there may be slight variation. Thus if you are a potential out-of-town attendee, please phone me at (416) 978-5472 late Thursday or early Friday to confirm the times. Eugene Fiume Dynamic Graphics Project University of Toronto elf@dgp.toronto.edu