Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!csd4.milw.wisc.edu!srcsip!falcon!rogers From: rogers@falcon.SRC.Honeywell.COM (Brynn Rogers) Newsgroups: comp.binaries.ibm.pc.d Subject: Re: Wanted: "Robot Battle" Pgm Message-ID: <24837@srcsip.UUCP> Date: 30 Jun 89 16:30:24 GMT References: <123@sherpa.UUCP> <53456@tut.cis.ohio-state.edu> Sender: news@src.honeywell.COM Reply-To: rogers@falcon.UUCP (Brynn Rogers) Distribution: na Organization: Honeywell Systems & Research Center, Camden, MN Lines: 30 In article <53456@tut.cis.ohio-state.edu> Malcolm Thomas writes: >--(1)-- Does anyone know where I can find the game in which; > > Several robots are let loose on a battle field. > Each must try to destroy the others. > The only control is the logic that each robot has been > programmed with before the start of the battle. > The robots are programmed in C. > They can move in any direction, stop, shoot, sence the location > of the other robots, and (I believe they can) detect when being > fired at.) This program is CROBOTS.ARC, availible on simtel in the directory [pretty sure about the directory, anyway] I have found this to be a very fine and educational program, except I have no opponents! I would love to exchange robot code with anybody willing. [ I haven't looked at it for a while and my killer.r robot got deleted.] Very challenging because your limited to 1000 lines of code that you can use in whatever way you like (robot primitives are provided). The program actually impliments a C compiler (which you get source to if you register). Send me robot code and I'll send you mine and we can have battles. It would be a great looking game if graphics were used,but it just uses character graphics. Brynn Rogers Honeywell S&RC rogers@src.honeywell.com nic.MR.net!srcsip!rogers