Path: utzoo!attcan!uunet!ficc!cliff From: cliff@ficc.uu.net (cliff click) Newsgroups: comp.lang.smalltalk Subject: Re: Diff between st/V and st/V 286 Summary: Object swapping Keywords: smalltalk digitalk 286 Message-ID: <4832@ficc.uu.net> Date: 29 Jun 89 18:58:59 GMT References: <596@swbatl.UUCP> <2331@pur-phy> Organization: Ferranti International Controls Lines: 24 In article <2331@pur-phy>, cca@pur-phy (Charles C. Allen) writes: > The original Smalltalk/V [...] does object-swapping to disk when no > more memory is available. Smalltalk/V 286 and Smalltalk/V Mac run > comfortably in 1.5 Mbyte of memory, [...] with no object swapping. Why??? Why NO OBJECT SWAPPING in Smalltalk/V 286??? I bought it for my 1 Meg machine, only to discover that I couldn't run the bit editor or clone my system because 1 Meg was not enough! Actually I assumed Smalltalk/V did NOT object-swap since V 286 did not. Because of that lack I decided to do a product (I write games) in C instead; overlays are painful but I can run in 512K. Now I have to go re-think my choices... Digitalk, are you listening??? Object-swapping gives Smalltalk/V 286 the equivalent of Virtual Memory! Applications of *any* size can run on a lowly PC (or even AT!). This is a big deal; you should install it *right away* on the 286 version. -- Cliff Click, Software Contractor at Large Business: uunet.uu.net!ficc!cliff, cliff@ficc.uu.net, +1 713 274 5368 (w). Disclaimer: lost in the vortices of nilspace... +1 713 568 3460 (h).