Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!ames!lll-winken!uunet!mcvax!cernvax!oxygen!acadch!impch!accsys!wizard From: wizard@accsys.UUCP (Christoph Brand) Newsgroups: comp.sys.amiga Subject: Help me with Journey Message-ID: <426@accsys.UUCP> Date: 24 Jun 89 14:21:12 GMT Reply-To: wizard@accsys.UUCP (Christoph Brand) Organization: Another Chaotic Computer SYStem Lines: 25 I've bought the great new Infocom-Adventure Journey. It's great, unlike many other adventures it's more like reading a book, a real interactive story, just lean back and enjoy. Of course you *have* to think, there are lots of problems to solve. I really like it; no more try-and-die methods, and a real fluent gameplay. However, I got stuck (did I say anything about fluent gameplay?) The gate in the dwarven caverns won't open; also I don't see how to mine the essences in the mine below the mill, and what's that strange device in the control room of that mine? And, maybe most important...how to get out of there??? Pleeeeze help me! Chris -- --------------------------------------------------------------------------- Chris Brand Berne, Switzerland Wizard BANG: ...!uunet!mcvax!cernvax!impch!accsys!sosaria!wizard OR: ...!uunet!acad!acadch!impch!accsys!sosaria!wizard "Justice is the possession and doing of what one is entitled to" - Platon ---------------------------------------------------------------------------