Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!rutgers!cs.utexas.edu!uunet!portal!cup.portal.com!stephan From: stephan@cup.portal.com (Stephen Derek Schaem) Newsgroups: comp.sys.amiga Subject: Re: 4096 colors in HIRES Message-ID: <20112@cup.portal.com> Date: 4 Jul 89 07:20:15 GMT References: <20069@cup.portal.com> <409@xdos.UUCP> Distribution: usa Organization: The Portal System (TM) Lines: 29 Let me explain a little more about 4096 hires display, how it work and why nobody should cringe about it.To get the idea of what I'm doing open 2 hires screen with 16 different colors and drag one down so both are visible at the same time.See my point? you now have 32 colors in hires:-). If you change the colors registers (384,000 times a second) you get you 4096 colors screen, even if 640 time 200 is not equal to 384,000 you can still get very low % of colors error. You NEED a new way to store colors value since they involve a new concept, R,G,B,T.You already now what is RGB but T:-) T stand for timg^I5 V-.]X7ce. The amiga don't store images as RGB, if you wanted to do so in 'copper mode' you would need 3 time the diskspace and alsoask each viewer to develop their own copperlist builder... I agree about the copperlist directly dump to the picture file. A solution is to make a colortablle for each scan line, but it will be waisting space and will not ' conform ' with future improvement like changing color register value inside the visible area!But you could create a new 'CMAP', a 'CCOP' with the RGBTP or RGBXYP. X,Y will correspond to the value for Wait(x,y) and the P to the position in the Amiga ColorTable when to store the RGB value.RGB value can be store in 4bits instead of 8bits. Any good reason not too? Hope the above make things more clear on the subject. Stephan.