Path: utzoo!utgpu!watmath!watdragon!rose!sbmueller From: sbmueller@rose.waterloo.edu (stephler();) Newsgroups: comp.sys.amiga Subject: Using BLINK to remove debug hunks from executables Keywords: BLINK REMOVE DEBUG HUNKS EXECUTABLES Message-ID: <14917@watdragon.waterloo.edu> Date: 6 Jul 89 03:49:33 GMT Sender: daemon@watdragon.waterloo.edu Distribution: comp Lines: 15 So yesterday I decided to make some room on my boot disk by running the executables on it through BLINK with the NODEBUG option. Very nice job, I actually saved *8* whole disk blocks, because very few of the executables actually had any debug hunks to remove. Those that did were mostly stock C-A commands. My question of the day: is there any problem applying BLINK to such things as device drivers, libraries, handlers and printer drivers? I can't see there being any problem, but before I do anything I might regret, I thought I'd ask around... I guess all of these things are loaded with LoadSeg() and presumably it throws the debug hunks out when loading anyway, so there should be 0 difference in what actually gets into memory at load time. Thanx for any info... stephler(); .sig on vacation