Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!csd4.milw.wisc.edu!cs.utexas.edu!uunet!iconsys!caeco!i-core!geo-works!bryan From: bryan@geo-works.UUCP (Bryan Ford) Newsgroups: comp.sys.amiga.tech Subject: Re: Clicking on Irregular Shapes Message-ID: <1205.AA1205@geo-works> Date: 25 Jun 89 17:07:57 GMT References: <42700015@m.cs.uiuc.edu> <7110@cbmvax.UUCP> <7007@ardent.UUCP> Followup-To: comp.sys.amiga.tech Lines: 31 In article <7007@ardent.UUCP>, rap@ez.ardent.com (Rob Peck) writes: >I had this same thought, but it was pointed out to me that starting with >1.2, and documented in the 1.2 enhancer docs (though I dont have em here), >there is supposed to be something extra attached to a gadget structure >that is the equivalent of the object collision mask in Bobs. In other >words, since 1.2, masked gadgets HAVE been available. I have not tried >it, nor have I actually looked at the documentation, but I have seen this >facility used in an actual product, on a map of Italy, "to boot". (grin) > >Look it up, perhaps in intuition/intuition.h under the Gadget structure >description, or find the 1.2 enhancer docs. "They" tell me it is >there. (There's that wonderful "they" again). Indeed. I've tried it, and it works great. (Rounded button gadgets look REALLY nice when done this way.) Unfortunately, I've seen very few programs that use it. Pity, since it makes things look very nice, and it's not very hard at all. In the 1.2 Enhancer manual, a description of this feature is on page 60, and a partial example is on page 76. This is the only place I can find that describes it very well. Good luck! Bryan -- ____________________________________________ _/ Bryan Ford - bryan@geo-works.geo-works.com \_ _/ ..!utah-cs!caeco!i-core!geo-works!bryan \_ / ..!uunet!iconsys!caeco!i-core!geo-works!bryan \