Path: utzoo!attcan!uunet!cs.utexas.edu!tut.cis.ohio-state.edu!ucbvax!pro-sol.cts.com!lbotez From: lbotez@pro-sol.cts.com (Lynda Botez) Newsgroups: comp.sys.apple Subject: Copy protection Message-ID: <8907021018.AA01699@crash.cts.com> Date: 2 Jul 89 01:44:44 GMT Sender: daemon@ucbvax.BERKELEY.EDU Reply-To: pnet01!pro-sol!lbotez@nosc.mil Organization: The Internet Lines: 15 >Why not use a printed code book system, so that your key's are not stored >on something as volatile as magnetic media? Or add enough value to the >'props' (manual) so that they're needed for the game; then make these hard >to copy. Ugh. Some more obnoxious protection schemes... irritating to the real purchasers. Don't you realize that any code system can be uploaded along with the disk? There's nothing more annoying than to have to look on Page 31, third paragraph and type in the "third word from the right"... Gimme a break! If any of this nonsense has to be done, I prefer the Interplay attempt... where they ask you right up front "Did you buy a copy of this program?" If you answer "no"... you just get a demo. Most pirates don't like this. Lynda