Newsgroups: comp.sys.ibm.pc,comp.unix.i386 Path: utzoo!utgpu!jarvis.csri.toronto.edu!csri.toronto.edu!wayne From: wayne@csri.toronto.edu (Wayne Hayes) Subject: Re: What would you use for Fast Floating-Point? Message-ID: <1989Jun29.141824.10236@jarvis.csri.toronto.edu> Keywords: Floating-point,Coprocessors Organization: University of Toronto, CSRI References: <2105@randvax.UUCP> <1216@rlgvax.UUCP> <5346@pt.cs.cmu.edu> Distribution: na In article <5346@pt.cs.cmu.edu> ralf@b.gp.cs.cmu.edu (Ralf Brown) writes: >In article <1216@rlgvax.UUCP> golds@rlgvax.UUCP (Rich Goldschmidt) writes: >} 32 bit integer math: 2.4 MFlop your time to convert to integer math ^^^^^^^^^^^^ Would someone explain this? If you can get such fantastic performance with integer math, why doesn't everyone use it? (I'm assuming there's some quick way to convert to and from integer representation to floating point.) I've tried my own funny storage, BCD and the like, but it always comes out slower than regular floating point. ------------------------------------------------------------------------------ "Open the pod bay doors, HAL." "I'm sorry Dave, I'm afraid I can't do that." Wayne Hayes INTERNET: wayne@csri.toronto.edu CompuServe: 72401,3525