Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!rutgers!cs.utexas.edu!uunet!portal!cup.portal.com!William_Charles_Thibault From: William_Charles_Thibault@cup.portal.com Newsgroups: comp.sys.next Subject: Re: SoundKit problem Message-ID: <19933@cup.portal.com> Date: 28 Jun 89 01:02:36 GMT References: <3974@next.NeXT.UUCP> Organization: The Portal System (TM) Lines: 12 I want to repeatedly play a sound seamlessly, without the small pause that occurs with the examples posted (I tried the SND routines and the setDelegate:self technique). The SNDPrepareToPlay routine seems not to have any effect. Is there a workaround for this? Would accessing the Mach sound driver ports directly be faster? I'd like to avoid writing DSP code if possible. Will this be fixed in 1.0? Will 1.0 support arbitrarily long WaveTables? (This will solve my problem.) The sounds I want to loop are on the order of a few seconds. Has anybody done this? Bill Thibault csuh!tebo@lll-winken.llnl.gov