Xref: utzoo comp.lang.c:19875 alt.msdos.programmer:197 Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!rutgers!cs.utexas.edu!uunet!microsoft!t-stephp From: t-stephp@microsoft.UUCP (Stephen Poole) Newsgroups: comp.lang.c,alt.msdos.programmer Subject: Re: Help! (Problems with the stack?) Keywords: stack Message-ID: <9@microsoft.UUCP> Date: 12 Jul 89 20:39:37 GMT References: <2163@wasatch.utah.edu> <3943@s.cc.purdue.edu> <2169@wasatch.utah.edu> Reply-To: t-stephp@microsoft.UUCP (Stephen Poole) Distribution: usa Organization: Microsoft Corp., Redmond WA Lines: 20 In article <2169@wasatch.utah.edu> u-tholly@wasatch.utah.edu (Troy Holly) writes: >If not, then I am going to have to trace the stack out by hand, and >I do not look forward to this at all. Thanks again, > >Troy - [Having floating point invalid problems] Before you do a stack trace by hand you might just want to check the possibility that between the point where your last call to the math function worked and THIS call you had a stray pointer blast the floating point emulator code. Not knowing anything about your code it's hard to say if examining this is a monumental task or not, but if it's towards the trivial side then I'd definitely look there first. -- -- Stephen D. Poole -- t-stephp@microsoft.UUCP -- Mac II Fanatic -- -- -- -- I'm just an Oregon Tech Software Engineering co-op at Micro- -- -- soft. Believe me, nobody here pays attention to my opinions! --