Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!rutgers!sun-barr!ames!mailrus!cornell!rochester!rit!ritcv!ajy2208 From: ajy2208%ritcv@cs.rit.edu Newsgroups: comp.sources.games.bugs Subject: Re: Wierd bug in Ularn Message-ID: <1215@cs.rit.edu> Date: 14 Jul 89 14:44:27 GMT References: <9512@marque.mu.edu> <2957@nmtsun.nmt.edu> Sender: news@cs.rit.edu Reply-To: ajy2208.ritcv.rit.edu (Albert Yarusso) Organization: Rochester Institute of Technology, Rochester, NY Lines: 32 In article <2957@nmtsun.nmt.edu> dwho@nmtsun.nmt.edu (David Olix) writes: >Good! So I'm not the only one to notice this little problem. More neat >examples: > > A character FOUND Slayer 5 spaces from the level 1 entrance to the dungeons. > The same character also found Bessman's flailing hammer and other awesome > armor and gems, etc., etc. > > Mayhaps there is a problem with the random number generator? I know > Moria had a similar problem when it's 4.87 release came out... > > BTW: I'm running this on a VAX 11/750 running 4.3 BSD > I suppose I should take a look... > >--David Olix (dwho@nmtsun.nmt.edu) I also noticed that it is very easy to win with Ularn. Already I have won twice. Each time it has taken about 6 hours (if that!). Since I am a lab assistant, I get to spend the majority of my time reading news or playing games.. I think the random number generator is the cause of this, but I haven't taken a look at the source yet to see if this might be the case. At one point I had the right combination of magical items/weapons/armour to walk right through demon princes, and the Hellfire God only took 3 hits to kill (I was surprised he was so hard!). Later on I killed him with the Lance of Death. That took QUITE a bit longer (about 40, maybe more, hits). Albert Yarusso, Rochester Institute of Technology bitnet: ajy2208@ritvax.bitnet (most reliable) usenet: ajy2208.rit.ritcv.edu (most unreliable)