Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!bbn!usc!aero!srt From: srt@aerospace.aero.org (Scott "TCB" Turner) Newsgroups: comp.sources.games.bugs Subject: Re: Re^2: Hotel lacking display.c Message-ID: <54388@aerospace.AERO.ORG> Date: 14 Jul 89 16:45:27 GMT References: <12160@s.ms.uky.edu> <25749@shemp.CS.UCLA.EDU> <12164@s.ms.uky.edu> Reply-To: srt@aero.UUCP (Scott "TCB" Turner) Organization: The Aerospace Corporation, El Segundo, CA Lines: 17 In article <12164@s.ms.uky.edu> sean@ms.uky.edu (Sean Casey) writes: >I just tested hotel on a 4.3 system. Same problem. The text is being printed >in the top left hand of the screen, overwriting the board. I suspect you >meant to have it print the text below the board "window". I took the distribution as it came over comp.sources.games, built Hotel, and it ran fine. I've gotten a couple of messages from other people who haven't had any problems. I'd suggest looking at the code to try and locate the problem. There isn't anything tricky - I'm not, for instance, using separate curses windows for the text and board output (there's something that actually doesn't work in curses, incidentally). There's just a "move" right before the text is output. If that move has no effect on your systems, I really can't explain it. -- Scott Turner