Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!mcnc!raw From: raw@mcnc.org (Russell Williams) Newsgroups: comp.sys.amiga Subject: Re: Anyone at psygnosis.... Message-ID: <4844@alvin.mcnc.org> Date: 10 Jul 89 15:42:10 GMT References: <18831@louie.udel.EDU> <4690@ncrcae.Columbia.NCR.COM> Reply-To: raw@mcnc.org.UUCP (Russell Williams) Organization: Microelectronics Center of NC; RTP, NC Lines: 11 In article <4690@ncrcae.Columbia.NCR.COM> rickfor@ncrcae.Columbia.NCR.COM (Rick Forrest) writes: >before i got the rhythm down. The beauty of this game is that you have to >master all of the hero's abilities : jumping, shooting, defensive actions; and >you have to make a map. you can't just blast away at everything and expect >to win. And did i mention that you _can_ win. There is an end to this game. Actually, I like the sound and the gameplay as well, but like a lot of games, I hate making maps. Has anyone out there made a map of the ship that I could get? Russell