Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!rutgers!tut.cis.ohio-state.edu!purdue!bu-cs!bucsb!bear From: bear@bucsb.UUCP (Blair M. Burtan) Newsgroups: comp.sys.amiga Subject: Re: Anyone at psygnosis.... Message-ID: <2778@bucsb.UUCP> Date: 12 Jul 89 17:50:41 GMT References: <18831@louie.udel.EDU> Reply-To: bear@bucsb.bu.edu (Blair M. Burtan) Followup-To: comp.sys.amiga Organization: Boston Univ Comp. Sci. Lines: 14 In article <18831@louie.udel.EDU> pfaff@gemini.asd.contel.com (Ray Pfaff - Oakwood 457 934-8162) writes: >Gregory Simmons writes a rather scathing message about Psygnosis. I too >just wanted to say that I won't buy another Psygnosis game. With the >exception of "Ballistix" (and even that only in two player mode), every >Psygnosis game I either bought or demoed has had great sound, great graphics >.... and little or no playability. If these guys ever got their act to- >gather and acutally wrote a game that played as well as they looked, they'd >make a fourtune. I wouldn't rule Ballistix out. Even though the game is nifty, it is riddled with bugs. What can you say to a game that scores a win without the ball going in the goal? - Bear