Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!apple!agate!ucbvax!msdsws.enet.dec.com!secrist From: secrist@msdsws.enet.dec.com ("Richard C. Secrist") Newsgroups: comp.sys.apple Subject: RE: Hmm... Message-ID: <8907121655.AA02954@decwrl.dec.com> Date: 12 Jul 89 16:55:17 GMT Sender: daemon@ucbvax.BERKELEY.EDU Organization: The Internet Lines: 46 ; o Is it possible to use an Apple ][e without a disk card in slot ; 6? Without a disk card at all? (I have a //c, so I've never been ; able to try :)...) If so, can it be "booted" from another ; computer... say a Vax or another Apple? Yes, it simply boots into Applesoft BASIC, where you can use cassette for I/O. Of course if you burned your own ROMs it could boot into something else. The only alternative ROM product I know about is FORTH ROMs for a ][, ][+ (not //e,etal.). If you had some of alternative code stuck in a ROM at the disk card place you could boot into anything you wanted like a LAN or something. If you still wanted ProDOS though this would get sticky booting it after you downline loaded it, and then you'd have to have a net driver for it -- and you'd have to do all this without tramping on ProDOS in RAM, and not use his zero page locations, and so on... all this before you write the driver to use the net as a disk. Most schemes have a local disk to boot with and then share a central hard disk elesewhere for the big files. Check out the Apple SchoolBus for ideas, perhaps. ; o Hows does an Apple ][e deal with slots, anyway? As extra ; memory locations? As just ; something-to-throw-data-at-with-firmware? The slots are reserved places in the memory map at $Cn00, where 'n' is the slot number. User space runs through like $BFFF, and backwards from that are generally O/S buffers and what not. Firmware kicks in at $D000 through $FFFF, and then you're out of memory (so you bank switch). The //gs layered some kind of brain damage on beyond that. ; ; o In my //c tech manual it lists some differences between the //c ; and the earlier models. The //c doesn't have an "internal game ; I/O connectory (hence no game output)." Game output? Internally ; controlled switches for blinking lights or some-such gizmo? ; Anyone have any details on this? There is a 14-pin (16?) DIP socket in real ][s with annunciator ports that can be used to control gizmos -- the 9-pin on a //c is only a subset of reality. A friend of mine built a lights, swicthes, and joystick box that could be run off the port, turning on and off LEDs with peeks and pokes. Details are in the //e ref. manual, and the old, old red Apple manual that came with Rev. 0 Apple ][s (you could bit bang a slow serial line off of one, for example. rcs