Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!rutgers!iuvax!watmath!watcgl!wsflinn From: wsflinn@watcgl.waterloo.edu (Scott Flinn) Newsgroups: comp.sys.ti Subject: Re: Myarc Geneve Keywords: Graphics capabilities Message-ID: <10655@watcgl.waterloo.edu> Date: 12 Jul 89 19:30:05 GMT References: <4752@psuvax1.cs.psu.edu> <1643@csm9a.UUCP> <176@zip.eecs.umich.edu> Reply-To: wsflinn@watcgl.waterloo.edu (Scott Flinn) Organization: U. of Waterloo, Ontario Lines: 63 In article <176@zip.eecs.umich.edu> chuck@dip.eecs.umich.edu.UUCP (Chuck A. Nicholas) writes: [much good stuff deleted] >It offers graphics capabilites superior to most other systems other than Amiga >and very close to Atari ST. I don't want to knock the graphics of the Atari St (I own one, and love it dearly), but it is misleading to suggest that the Geneve's graphics are in the same class ... IMHO they are far above. Perhaps the simplest comparison is the amount of information each machine can put on the screen. Without using ultra-tricky timing techniques (which are of no use to Most Normal People), the Atari puts 32K of info on the screen (all graphics modes), while the Geneve manages to display something like 108K in its highest modes. I owned a Geneve (Myarc 9640) for 4 months about two years ago (while the machine was still in its very rocky stages), and my recollection may be faulty, but for the record, I think the following is a fair comparison. (Note that the Geneve has *oodles* of graphics modes ... only a few are described). Atari ST Myarc Geneve ---------------------- ------------------------- hi res: 640x400 monocrhome hi res: 512x424, 16 colours med res: 640x200 4 colours med res: 256x424, 256 colours or 512x212, 256 colours lo res: 320x200 16 colours lo res: 256x192, 2 of 16 colours for each row of 8 pixels (TI 99/4A compatible) text modes: software simulated text modes: 32x24 40x24 80x24 sprites: software simulated sprites: hardware based, multi-coloured hardware graphics: hardware graphics: *horizontal* lines only *all* lines (true?) multicoloured sprites pattern fill The ST uses a display generator The Geneve has a dedicated (and chip to draw the screen from part VERY powerful) graphics chip of CPU ram, but the generator has which draws the screen from no other special abilities. dedicated video RAM (fast, auto-incrementing addressing), in addition to providing many other useful services. The Geneve also has a custom 98 pin chip which (among other things) provides a very nice interface between CPU and video processor. Sorry for being long winded. After all this, I miss my Geneve :-) [more good stuff deleted] > chuck nicholas > Dept Computing Org > EECS dept Univ fo Mich > Ann Arbor, MI -- Me: Scott Flinn / "If it doesn't fit, force it. Domain: wsflinn@watcgl.waterloo.edu / If it breaks, then it didn't UUCP: watmath!watcgl!wsflinn / fit anyway."