Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!ucsd!ames!think!bloom-beacon!LCS.MIT.EDU!MAP From: MAP@LCS.MIT.EDU (Michael A. Patton) Newsgroups: comp.windows.x Subject: Question about XDrawArc Message-ID: <8907090132.AA11530@gaak.LCS.MIT.EDU> Date: 9 Jul 89 01:32:36 GMT References: <2188@maya.oakhill.UUCP> Sender: daemon@bloom-beacon.MIT.EDU Organization: The Internet Lines: 21 Date: 7 Jul 89 20:16:20 GMT From: usc!cs.utexas.edu!oakhill!koon@bloom-beacon.mit.edu (Ming Lao) angle1 specifies the start of the arc relative to the three o'clock position from the center, in units of degrees * 64. angle2 [same] [...] According to the manual, if angle2 is 1, an arc should be drawn with extent of 64 degrees. I wonder if I have misunderstood the manual or there is a bug in the XDrawArc routine ? I think you misunderstood the manual, my reading of that text says that angle2=1 gives 1/64 of a degree (so small you won't be able to see it, the symptom you report). In fact with other information around, this is the only reasonable interpretation (you want to be able to position the ends to more than 6 different angles don't you? :-) Try using much larger numbers for angle2. 4096 should produce a 64 degree angle (if that's what you really want).