Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!rutgers!mit-eddie!uw-beaver!fluke!kurt From: kurt@tc.fluke.COM (Kurt Guntheroth) Newsgroups: comp.sys.amiga Subject: Re: Amigas in the big picture. Keywords: reliability quality speed graphics sound compare Message-ID: <9873@fluke.COM> Date: 24 Jul 89 21:48:01 GMT References: <38517@sgi.SGI.COM> Sender: news@tc.fluke.COM Organization: John Fluke Mfg. Co., Inc., Everett, WA Lines: 102 I scratch my head and wonder where Mr. Levine was during the history of the Amiga. Certainly not around the computer market. When the Amiga was introduced, as he said, there was the Apple II and Mac family, and IBM PC, XT, and the very new AT line. Although he doesn't mention it, there was also the Commodore 64 line, which must be noticed for the milions of machines sold in four years. As Mr Levine points out, the norm was 16 color EGA and nothing between the CPU and the CRT phosphor but a wire. The entire Apple line, in fact, made a fetish of minimalist hardware. Sound on the PC was a square wave whose frequency you could even adjust. On the Mac, a DAC, giving the possibility of the most complex sound you wanted to code, with again nothing but software between the CPU and the speaker. If you wanted more, you could buy custom video boards with dot resolution up to 1,024 x 768, and multicolor too. You could (and still can) buy multi- channel DAC boards for the PC if you were serious about sound synthesis. More CPU horsepower? Maybe a little. There was a 68000 board that connected to the PC bus. A National 16032 board too. Oh, and don't forget the T400 (?) transputer board with OCCAM. But these got into bucks. Into this environment comes the Amiga. Blitter for video, coprocessors for video and audio, four DACs and stereo. Something like 25 DMA channels tightly woven together to obtain the maximum throughput under most kinds of software load. And oh yes, multitasking. Useless little feature. One final feature; you could have the whole system for under $2K. For the same bucks you could have an IBMPC with 640K, one drive, and CGA but no monitor. An AT, with roughly equivalent CPU horsepower was way off in the clouds at about $6K. For many people, they might as well have wished for a Cray X-MP, since the difference between $24M and $6K the same size as the difference between $6K and what they could afford. Times have changed and nowadays you can have an AT with hard disk and EGA but no monitor for about $2K. The Amiga 2500 with 68020 is a bit more. You can have a PC for $600, or an Amiga 500 which walks away from it in every department. Amiga peripherals are price-competitive with PC add-ons, although you have to pick from among only 10 vendors instead of 100. Same with software. Amiga software is as good and as bad as PC software. The difference is that AmigaDOS waves bye-bye before it dies, while the PC just freezes. Sure you can buy more CPU horsepower in the IBMPC world. I just saw a 35MHz iAPX386 machine with VGA for a base price of $11,000. Wow! The fully configured system tested by Byte cost (if memory serves) over $16K! And the improved Cray Research Y-MP is down to $23 million. But what can you get for a competitive price of, say $3K? Stereo audio with four analog channels? Not really. 4096 simultaneous colors? No (VGA is 256 out of 11M). How about multitasking? No...Well, you can run UNIX, or MINIX, but only if you want to roll-your-own software. Maybe OS/2 in a couple more years. What about CPU speed? Not clock rate in MHz, but how fast does it draw/calcu- late/compile? Nah. You can buy add-ons for better video for the Mac. It costs a grand. But hay, anybody who'd buy a computer from Apple has already admitted he has too much money and wants the problem fixed. I think the Mac II even has reasonable audio. The price is almost competitive if you buy the stripped down model (but then you can't add the video...). Amiga software is cheaper. Partly this is the market. Less business users own Amigas, so margins are lower on Amiga products. But partly it's the software. IBM and Mac people havn't figured it out yet, but a real OS makes it much easier to write programs that talk to each other, or run simultaneously. Sure you can do a file download and edit simultaneously on a PC, who needs multitasking? The answer is that ANY two (or three or four) things can run concurrently on an Amiga, and nobody had to design all four programs specifically to run with each other. There's no dark magic to writing programs that multitask on the Amiga, so development costs are way lower. Is AmigaDOS buggy? A little, sure. Not worse than other programs the same size, and better than many. Just try installing a new TSR utility on a well accessorized PC and tell me the OS is gonna take care of the resulting chaos. So Mr. Levine, I guess I'm guilty as charged. I still think the Amiga is an optimal mix of features and price. But it would serve you well to remember: 1. Clock frequency does not determine CPU horsepower. A 68000 at 7.16 MHz is probably about on a par with a '286 at 10 or 12 MHz. A lot also depends on the speed of the peripherals. Much as I've heard Amiga users wail about the slowness of the floppy and filesystem, it still seems pretty speedy compared to a PC. And I've never heard Amiga users complain about video throughput even when they are comparing against MacII's. 2. You don't have to be the fastest to be the best. Not every customer needs to do three dimensional solid modelling in real time. It is the mix of features AND price that makes a difference. Compare any PC against a Cray purely on the basis of CPU horsepower, and the PC will lose every time. 3. It is the configuration purchased by most users that should be used to judge a PC. Just because you can buy a 24-bitplane board for the MacII does not mean more than a handfull will buy one. All this aside, the Amiga may still never be the biggest-selling PC. People don't trust its DOS compatibility. It has a bad, and mostly undeserved reputation. And now, finally, you can buy a standard machine from Apple with almost equivalent capabilities if you have lots of money. But the Amiga is still a success. Over a milion units sold. Pulled Commodore out of the jaws of corporate death. Supports an entire industry of sfotware and hardware. And even after four years, it is still more than adequate for the old and new tasks this writer puts it to. Everybody's entitled to their own opinion, and now, I give you mine too.