Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!gatech!mcnc!raw From: raw@mcnc.org (Russell Williams) Newsgroups: comp.sys.amiga Subject: Re: No more Cinemaware stuff for Amiga !!!???? Message-ID: <4944@alvin.mcnc.org> Date: 25 Jul 89 18:12:17 GMT References: <268@nrcvax.NRC.COM> <30140@ucbvax.BERKELEY.EDU> <4929@alvin.mcnc.org> <306@wet.UUCP> <117434@sun.Eng.Sun.COM> Reply-To: raw@mcnc.org.UUCP (Russell Williams) Organization: Microelectronics Center of NC; RTP, NC Lines: 41 In article <1989Jul24.163632.23920@ddsw1.MCS.COM> karl@ddsw1.MCS.COM (Karl Denninger) writes: >>>In article <268@nrcvax.NRC.COM> mikey@nrc.com (Mikey Goodglick) writes: >>>>Bad news people.... Cinemaware may be getting out of producing software >Every one loaded with a "cracked by byte bandit" or somesuch hi-res screen >instead of the normal boot loader -- then the game would load normally. >EVERY SINGLE ONE. EACH ONE was copyable, and the people in the room didn't >seem to care much what you did with the disks (ie: if you had a few blanks >you could have taken nearly everything you wanted). > >After seeing this I decided then and there that my company would never produce >an Amiga product. I've never seen something like this in the MSDOS or Unix >world. Piracy, yes. Piracy on this kind of scale -- people writing boot >loaders to specifically crack protection?! This was my first experience, >and I was horrified. Well, I've seen things like this from in several states and countries. When you talk about Unix, you're in a whole other ballgame, but I've seen MSDOS pirates who refuse to keep disks unless they're broken. Piracy is obviously related to the type of software being sold. Games are pirated more than business software on the average, and that's not going to change in the immediate future. The Amiga has a lot of games out for it, so it's going to have more piracy than, say, a vax. I'd be willing to bet that since I've never heard of a game for the Next computer, that piracy is nonexistant on the machine. So, in general (because there's definitely exceptions to this rule), produce productivity software if you can't stand copying. By the way, someone correct me if I'm wrong, but Cinemaware doesn't lose money on any of these games, do they? >