Xref: utzoo comp.sys.amiga:37285 comp.sys.amiga.tech:6284 Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!apple!agate!pasteur!cory.Berkeley.EDU!johnhlee From: johnhlee@cory.Berkeley.EDU (John Lee) Newsgroups: comp.sys.amiga,comp.sys.amiga.tech Subject: Chroma-key (was: Chaining Genlocks) Message-ID: <15742@pasteur.Berkeley.EDU> Date: 24 Jul 89 00:38:16 GMT References: <367@cbnewsd.ATT.COM> <7245@cbmvax.UUCP> Sender: news@pasteur.Berkeley.EDU Reply-To: johnhlee@cory.Berkeley.EDU.UUCP (John Lee) Organization: University of California, Berkeley Lines: 25 The discussion about genlocks has reminded me of an idea I had a while back. Correct me if i'm wrong, but I believe (at least most) genlocks know when to inject live video in the output image (ie color 0) by a pin on the video port which changes state whenever the data coming out of the RGB lines is color zero. ie, as the video image is scanned this pin goes high or low (i don't know which) when the background is being scanned. What I was thinking was this: I remember that the old commodore genlock for the 1000 converted the incoming video to RGB and showed the genlocked image on the RGB passthru (since this is just an analog-to-analog conversion, this doesn't surprise me). I don't know if any of the genlocks on the market (or which) do this too. The ones i've seen only have composite out. Anyway, if you built a little circuit which looked at the RGB signals on this line and outputted a digital signal depending on how "blue" the output was, you could feed this signal back into the genlock instead of the color0 line and have a primitive and CHEAP chroma-key. True, you couldn't have any blue hues in your computer graphics, but whadda you want for (almost) free? Any replies? would it be fast enough? Please don't chastise me too much if i've said something dumb, though. - Vince Lee (now back from Europe), using my brother's account since berkeley doesn't think Mech E's deserve computer time.