Xref: utzoo comp.lang.pascal:2139 comp.sys.ibm.pc:32150 Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!iuvax!rutgers!gatech!psuvax1!psuvm!cunyvm!ndsuvm1.bitnet!nu113738 From: NU113738@NDSUVM1.BITNET Newsgroups: comp.lang.pascal,comp.sys.ibm.pc Subject: Re: Buffered Graphics for CGA with Turbo Pascal??? Message-ID: <2580NU113738@NDSUVM1> Date: 25 Jul 89 09:54:45 GMT References: <4429@druhi.ATT.COM> Organization: North Dakota Higher Education Computer Network, Fargo, ND Lines: 19 Disclaimer: Author bears full responsibility for contents of this article. As far as I know, there is no way to tell the Turbo Pascal Graphics system to write to a specified memory designation instead of the display screen in CGA mode. At one time I wanted to do this also, but as I found out, what you need to do is basically write your own graphics system and have it write to the memory. Its what I ended up doing. CGA sucks. Anyway, I suppose you could theoretically go in and debug your compiled program and manually change the far address of the graphics write but then you run into the problem of having to use and static memory area that might trash other areas. I can't think of any way to use a dynamically allocated area of memory for graphics writes in CGA. Sorry. If anyone else knows a possibility, please jump in. I'd like a simple way to do it too. Jeff Bakke NU113738@NDSUVM1.BITNET