Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!ucbvax!agate!violet.berkeley.edu!steve From: steve@violet.berkeley.edu (Steve Goldfield) Newsgroups: comp.sys.mac Subject: Re: Binhex - Making downloaded file executable Message-ID: <26634@agate.BERKELEY.EDU> Date: 25 Jul 89 14:58:18 GMT References: <7146@leadsv.UUCP> Sender: usenet@agate.BERKELEY.EDU Organization: University of California, Berkeley Lines: 30 In article <7146@leadsv.UUCP> cberg@leadsv.LEADS.LMSC.COM.UUCP (Charles R Berg) writes: #>Here's another question from a novice user. (In the beginning, everyone was #>a novice, weren't they?) #> #>No, that wasn't my question. #> #>I find this great file, MacCompress in comp.binaries.mac. So, I save it into #>a file on my Sun, edit out the header info, use Kermit to transfer it to my #>Mac, and run BinHex to convert from download to application. #> #>But, what I have now is a 'document' that when I attempt to execute, produces #>the old standard message about not finding the application necessary to open #>it. #> #>Now comes THE QUESTION. What step am I missing and/or doing wrong? #> #>Thanks in advance for any help. #> #>Chuck I'm still having the same problem. For example, I've downloaded Macenvy from sumex into my Mac. I debinhex it with Stuffit 1.5.1, which creates a StuffIt archive. The archive says there is a cdev and documentation in it. I can extract the documentation and read it. But when I extract the cdev, it doesn't function as a cdev and acts just like a forlorn, forsaken document without an application. I suppose I could learn to use ResEdit and fix this, but isn't there an easier way? Steve Goldfield