Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!csd4.milw.wisc.edu!cs.utexas.edu!uunet!seismo!esosun!cogen!celerity!celit!hutch From: hutch@celerity.uucp (Jim Hutchison) Newsgroups: comp.graphics Subject: Re: Color desktop scanners Keywords: scanners Message-ID: <421@celit.UUCP> Date: 4 Aug 89 22:43:40 GMT References: <1869@ucsd.EDU> Sender: news@celerity.UUCP Reply-To: hutch@celerity.UUCP (Jim Hutchison) Organization: FPS Computing Lines: 39 In <1869@ucsd.EDU> rich@net1.ucsd.edu (bmf) writes: [...] > Anyway this discussion is for hobby purposes. The software I write > for a living but the hardware a do at home for fun like any Buckaroo B. > fan. Sets the footing as non-print quality scans, perhaps. What kind of resolution are we talking about here? Drums range up to 3-4 digits to the inch and are generally too large to put on desktops. [...] > The CCD technology relies on either color light bulbs or > color filters to reproduce the color in the image. Nasty > problems occur here. The spectral response of both the > filters and the bulbs tend to look like overlapping upside > down u's. So if you are using red, green, and blue filters, > there are certain reds greens and blues which do not > register at all. How about using a different color scheme, such as YIQ. N passes, based on the response curves of your lights (3 in the case of YIQ). Likely this would give you shaky color passes and a good grey pass. Now just because YIQ is what's in NTSC doesn't mean that you have to use them at low bandwidth like NTSC, the bandwidth of the I(cyan->red) and Q(yellow->blue). YIQ is designed around human vision, which also has response curves like "overlapping upside down u's". For a pleasant bit of data on YIQ, see "Illumination and Color in Computer Generated Imagery" by Roy Hall. [...] > Both the CCDs and the Video chips rely on camera lenses to > focus the image unfortunately a red, green, and blue light > have different focal lengths, so again we have a small > sharpness problem. I guess this could also be seen as a resolution limit? Isn't this more of an aperature problem? I can see wanting a larger aperature for a faster scan. If you need the resolution/focus, couldn't you just crank down the aperature for one or two of the passes? /* Jim Hutchison {dcdwest,ucbvax}!ucsd!celerity!hutch */ /* Disclaimer: I am not an official spokesman for FPS computing */