Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!apple!sun-barr!decwrl!shelby!helens!jim From: jim@kaos.Stanford.EDU (Jim Helman) Newsgroups: comp.lang.c++ Subject: Re: C++ pricing for AT&T Release 2.0, and 386 binaries Message-ID: Date: 20 Jul 89 17:53:55 GMT References: <1379@hcr.UUCP> Sender: news@helens.STANFORD.EDU Organization: Stanford University Lines: 25 In-reply-to: mike@hcr.UUCP's message of 11 Jul 89 21:30:38 GMT mike@hcr.UUCP writes: 3. There is no good way to license a network. This is true. You have to buy a license for each machine you wish to use the software on. I'm not sure this is such a big problem. Nobody seems surprised that you have to pay to buy each machine on the network, but somehow buying the software seems to be a big problem. I think often the complaint boils down to "I wish it were cheaper/free." Whether it's good or not is debatable, but some packages, e.g. FrameMaker, now come with a network license server which permits any machines on a local network to run the package up to the licensed number of copies. I think it's a very sensible and economical way of licensing software, since the cost for licensing a network is in proportion to the use of the product. How well it works and whether it will catch on remain to be seen. Jim Helman Department of Applied Physics P.O. Box 10494 Stanford University Stanford, CA 94309 (jim@thrush.stanford.edu) (415) 723-4940