Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!ucbvax!hoptoad!gnu From: gnu@hoptoad.uucp (John Gilmore) Newsgroups: comp.realtime Subject: Re: Microsecond Resolution Clock for Sun Workstations Available Message-ID: <8238@hoptoad.uucp> Date: 7 Aug 89 06:37:58 GMT References: <30404@ucbvax.BERKELEY.EDU> Organization: Grasshopper Group in San Francisco Lines: 21 > We have produced a microsecond resolution timer board for Sun workstations... FYI, the SPARCstation-1 come standard with pair of microsecond resolution timers as its main system clocks. Gate arrays are wonderful things. (It also has a battery backup TOD clock.) This is not to disparage the work done to bring high resolution timing to the other models. (The Sun-1 and Sun-2 had an AMD timer chip whose spare timers could be set up as a 64-bit high resolution clock, too, by the way.) > On a 3/50 with the screen blanked... It may surprise some people, but blanking the screen on a 3/50 speeds it up by up to 40%, since refreshing the video from main memory burns about 40% of the memory bandwidth. If you have a 3/50 doing some dedicated job, and need the cycles, attach a terminal as the console. Without the video overhead, it's about as fast as a 3/160. (15 MHz 1 wait state, versus 16.67 MHz 1.5 wait states). -- John Gilmore {sun,pacbell,uunet,pyramid}!hoptoad!gnu gnu@toad.com "And if there's danger don't you try to overlook it, Because you knew the job was dangerous when you took it"