Xref: utzoo comp.sources.d:3932 rec.games.hack:4629 unix-pc.general:3475 Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!mailrus!csd4.milw.wisc.edu!leah!rpi!crdgw1!ge-dab!peora!cmpfen!bob From: bob@cmpfen.UUCP (Bob Breum) Newsgroups: comp.sources.d,rec.games.hack,unix-pc.general Subject: Re: Nethack 3.0 on the 3B1 Keywords: UNIX PC, nethack Message-ID: <237@cmpfen.UUCP> Date: 2 Aug 89 13:30:10 GMT References: <707@spock.UUCP> Followup-To: comp.sources.d Distribution: na Organization: Computer Fenestrations, Lake Monroe, Florida, USA Lines: 32 Followup: rec.games.hack twong@spock.UUCP (Terry Wong) writes: >After a couple of hours the other day, I got nethack to work on my UNIX >PC. There is one problem, however, and I wonder if anyone else has >encountered it as well. Whenever an orc or goblin throws something at >the character, the area of the screen near the path of the thrown object >fills up with garbage like this: 5<00085<#748! I had the same problem on my AT&T UNIX-PC 3B1, running the 3.5 software. This problem is caused by defining TERMLIB when you compile it. Apparently the 3B1's termlib is faulty. Just recompile the whole thing _without_ TERMLIB defined, and all of those strange screen artifacts will go away. -- Computer Fenestrations Bob Breum Post Office Box 151 {uiucuxc|hoptoad|petsd|ucf-cs}!peora!cmpfen!bob Lake Monroe, FL 32747 USA +1 407 322-3222 "C is the new BASIC"