Path: utzoo!attcan!utgpu!watmath!maytag!watvlsi!watale!mims-iris.waterloo.edu!tom From: tom@mims-iris.waterloo.edu (Tom Haapanen) Newsgroups: comp.sources.games.bugs Subject: NetHack 3.0 on an SGI Iris Message-ID: <3237@watale.waterloo.edu> Date: 3 Aug 89 12:46:28 GMT Sender: daemon@watale.waterloo.edu Reply-To: tom@mims-iris.waterloo.edu (Tom Haapanen) Distribution: na Organization: WATMIMS Research Group, University of Waterloo Lines: 14 I'm hoping someone has nethack running on either an SGI Iris or another MIPS-based machine. I got it compiled OK, but when I run it, it core dumps (segmentation fault) when creating a level. I've played around with dbx, but I'm not very good at it, so here's what I figured out: the problem happens in dosdoor(), last line of function. This is line 529 in mklev.c. I'm wondering ... should MIPS-based machines be typedef'd as well to use short ints? Or is there something else that I've missed out on? Thanks... \tom haapanen "now, you didn't really expect tom@mims-iris.waterloo.edu my views to have anything to do watmims research group with my employer's, did you?" university of waterloo