Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!pt.cs.cmu.edu!rochester!rit!tropix!moscom!ur-valhalla!uhura.cc.rochester.edu!sunybcs!rutgers!ucsd!sdcsvax!ucsdhub!hp-sdd!ncr-sd!crash!pnet01!jca From: jca@pnet01.cts.com (John C. Archambeau) Newsgroups: comp.sys.ibm.pc Subject: Re: Looking for a decent C compiler Message-ID: <4410@crash.cts.com> Date: 22 Jul 89 20:36:13 GMT Sender: news@crash.cts.com Organization: People-Net [pnet01], El Cajon CA Lines: 24 Just out of curiousity, what's the problem with > 64K structs? Not that I've ever had a reason to use them. Is it the addressing mode that structs use? I know > 64K arrays work in the compact, large, and huge models under TC 1.5. /*--------------------------------------------------------------------------* * Flames: /dev/null (on my Minix partition) *--------------------------------------------------------------------------* * APRA : crash!pnet01!jca@nosc.mil * INET : jca@pnet01.cts.com * UUCP : {nosc ucsd hplabs!hd-sdd}!crash!pnet01!jca *--------------------------------------------------------------------------*/ #include void main (void) { #if defined (MSDOS) || defined (OS2) || defined (VMS) printf ("You call that an operating system???\n"); #else printf ("Unix might not be perfect...\n"); printf (" ...but it's the best I've seen thus far...\n"); #endif }