Path: utzoo!utgpu!watmath!att!ucbvax!decwrl!adobe!bezanson From: bezanson@adobe.COM (Brian Bezanson) Newsgroups: comp.sys.mac.programmer Subject: Re: Prototyper Message-ID: <1024@adobe.UUCP> Date: 28 Jul 89 18:13:30 GMT References: <89072022020433@masnet.uucp> <7443@cg-atla.UUCP> <1009@adobe.UUCP> <7472@cg-atla.UUCP> Reply-To: bezanson@adobe.UUCP (Brian Bezanson) Organization: Adobe Systems Incorporated, Mountain View Lines: 20 In article <7472@cg-atla.UUCP> hildreth@cg-atla.UUCP (Lon Hildreth) writes: >In article <1009@adobe.UUCP> bezanson@adobe.UUCP (Brian Bezanson) writes: >But I >like the fact that once you select a tool you don't have to go back to the >menu and pick it again if you want to create the same type of item. (What In ProtoTyper I do the same by typing command-d, duplicate. So I draw my radio button, it is now highlighted, a command-d creates a duplicate that I position, then another command-d for the third, etc... ProtoTyper still has a way to go in both bug fixes, feature fixes, and code fixes, but it does a nice job given those limitations. I use it now as a resource creater/cleaner-upper, and for making quick applications where I can throw in sample code. I have plenty of body shells around for apps, but it's fun to whip something out in prototyper, attach you test code, and run it all. Now on to MacApp (when my 2.0b9 arrives)... ------ Brian Bezanson Adobe Systems Inc. bezanson@adobe.com