Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!iuvax!purdue!decwrl!shelby!polya!ali From: ali@polya.Stanford.EDU (Ali T. Ozer) Newsgroups: comp.sys.next Subject: Re: BreakApp Message-ID: <11148@polya.Stanford.EDU> Date: 5 Aug 89 23:31:51 GMT References: <13244@polyslo.CalPoly.EDU> Sender: Ali T. Ozer Reply-To: aozer@NeXT.com (Ali Ozer) Organization: . Lines: 16 In article <13244@polyslo.CalPoly.EDU> Myron Deale writes: > Wasn't there some discussion regarding the BreakApp game a few >months ago? I'm just wondering if there's a fix for when the ball >goes to "hyper-velocity" and goes *through* the tiles rather than >bouncing them out. The fix would be to change the maximum y velocity in the BreakView.m file. The sources to BreakApp are in /NextDeveloper/Examples/BreakApp. I believe it'll be enough if you reduce the maximum velocity by two... >It's hard to overcome boredom after 50 or so. The 1.0 BreakApp has some improvements... 8-) Ali Ozer, NeXT Developer Support aozer@NeXT.com