Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!njin!princeton!phoenix!markv From: markv@phoenix.Princeton.EDU (Mark T Vandewettering) Newsgroups: comp.graphics Subject: Accessing Volumetric Data Message-ID: <9968@phoenix.Princeton.EDU> Date: 16 Aug 89 20:11:45 GMT Reply-To: markv@phoenix.Princeton.EDU () Organization: Princeton Univ. Computing and Information Technology Lines: 6 I have been working on a program for volumetric rendering. Anybody have any ideas how to structure data to minimize thrashing on a virtual memory system when accessing data along more than one axis? Seems like somebody must have done something like this before. mark vandewettering (markv@acm.princeton.edu)