Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!ames!eos!shelby!helens!relgyro.stanford.edu!mike From: mike@relgyro.stanford.edu (Mike Macgirvin) Newsgroups: comp.graphics Subject: Rendering file formats w/motion Keywords: ray trace motion file format Message-ID: <324@helens.Stanford.EDU> Date: 25 Aug 89 19:59:49 GMT Sender: news@helens.STANFORD.EDU Reply-To: mike@relgyro.stanford.edu (Mike Macgirvin) Organization: Stanford Relativity Gyro Experiment (GP-B) Lines: 31 Let's assume (don't laugh) that someday I will own some kind of machine that can do decent rendering in real time, or I optimize the !@#$ out of some primitive ray-tracer. Following this assumption, does anybody know of a file format for scene descriptions that include motion of objects/light-sources/ view-points, etc. ? Something based on nff, off, or qrt or some other quasi-'standard' format would be nice. Maybe somebody's seen a commercial package that does animation with rendering. (I haven't yet played with RenderMan, which I suspect does something of this sort, but it seems to require compilation.) What form is the input for something like this? I would suspect almost like a programming language, eg: int i; for(i = 0; i < something; i ++) move_object(object,x,y,z+i); etc. Anyway, pointers, examples, etc. would be appreciated... /*+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ + These views are my own, and my facts may not be correct. + + Mike Macgirvin + + - Systems Administrator Stanford Relativity Gyroscope Experiment (GP-B) + + - Internet: mike@relgyro.stanford.edu (36.64.0.50) + + - Bitnet: mike%relgyro.stanford.edu@stanford + + - Uucp: uunet!relgyro.stanford.edu!mike + + "'Scuse me, while I kiss the sky" - Robert James Marshall (Jimi) Hendrix + +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++*/