Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!ucbvax!ucsfcgl!pixar!efo From: efo@pixar.uucp (efo) Newsgroups: comp.graphics Subject: Re: synthetic -> hologram Message-ID: <6490@pixar.UUCP> Date: 27 Aug 89 22:10:07 GMT References: <4791@portia.Stanford.EDU> <1746@dover.sps.mot.com> Sender: news@pixar.UUCP Reply-To: efo@pixar.uucp (efo) Organization: Pixar -- Marin County, California Lines: 17 >>Plate #22 in Upstill's RenderMan companions is the "shattered globe" image >>that recently appeared as a National Geographic cover hologram. >>Could someone explain how this synthetic image was converted into a hologram? >>Thanks. As many have pointed out, the December cover hologram was live-action, made by exploding a real glass sphere. Our computer-generated shattered earth was made independently, although also for the Geographic. The idea was to create an image that was evocative of a shattered glass globe -- perhaps more evocative than an actual photograph. We produced a short sequence of the earth "exploding;" this was shown in the marketing film presentation at Pixar's Siggraph booth. We have produced holograms from our images, however. The image on the cover of the July 1988 IEEE CG+A was a hologram of the baby and toy in "Tin Toy". We supplied ABN with a sequence of high-resolution images of the scene rotating about its center; through expensive magic, ABN turns these into a single hologram.