Xref: utzoo sci.math:7739 comp.graphics:7171 Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!csd4.csd.uwm.edu!cs.utexas.edu!uunet!wuarchive!texbell!nuchat!texhrc!bls From: bls@texhrc.UUCP (Brian L. Sumner) Newsgroups: sci.math,comp.graphics Subject: References needed Keywords: tesselation,triangulation,voronoi,dirichlet,thiessen Message-ID: <341@texhrc.UUCP> Date: 28 Aug 89 19:49:44 GMT Organization: Texaco Houston Res. Cntr Hou, Tx Lines: 20 I'm looking for references on a tesselation of the real plane which has been variously attributed to Voronoi, Dirichlet, and Thiessen. The idea is that a set of n points, p_i, are given, and the plane is broken into a set of polygonal regions, R_i, so that for all x in R_i, |x - p | < max |x - p | i j!=i j i.e. all of the points in R_i are "closest" to R_i. Once this tesselation has been performed, on can construct a very nice triangular mesh of the p_i. I understand fast ways of computing this tesselation have been found and would appreciate any references (or code :-)). Also, if you know of any better triangluation algorithms, I would like to hear about them too. Brian Sumner Phone: 713-954-6000 E-mail: ...!convex!texhrc!bls