Path: utzoo!utgpu!watmath!att!dptg!rutgers!apple!brutus.cs.uiuc.edu!tut.cis.ohio-state.edu!ucbvax!agate!shelby!portia!hanauma!rick From: rick@hanauma (Richard Ottolini) Newsgroups: comp.graphics Subject: Re: state of the business Message-ID: <4947@portia.Stanford.EDU> Date: 30 Aug 89 15:24:28 GMT Sender: USENET News System Reply-To: rick@hanauma (Richard Ottolini) Organization: Stanford University, Dept. of Geophysics Lines: 9 When I posted the initial question I was wondering why, when the quality of realism was increasing, fewer were being used in movies. For example, I was startled to learn the seawater creature in Abyss was computer-synthetic (described in RenderMan Companion) rather than model-based. Also, the synthetic human beings in some of this year's SIGGRAPH clips look almost real and so does the city beneath the balloon. This is in contrast to the space scenes in The Last Starfighter, although they required megabucks of Cray time, they appeared artificial.