Path: utzoo!attcan!uunet!ncrlnk!ncr-sd!crash!root From: root@crash.cts.com (Super user) Newsgroups: comp.sys.amiga Subject: Re: LIVE! digitizer Message-ID: <256@crash.cts.com> Date: 24 Aug 89 15:16:06 GMT Organization: Crash TimeSharing, El Cajon, CA Lines: 79 Network Comment: to #3072 by hgm@ccvr1.uucp I'm commenting to Hal and didn't have the head to do all the fancy quoting. I can honestly tell you that I've never used the LIVE! myself. I've seen it demonstrated and seen output and others use it and I found it to be almost useless for any of my purposes. I have a Digi-View which does everything you would ever need in a still object capture and is even good for some line art. If you are really into line art captures, you MUST get a scanner. There are no alternatives in the video world as video does not have sufficient res for line art or charaters..but then, I'm getting off track. You mention the JVC BY110. Sorry, BUZZZZZZ...you lose. That is NOT a broadcast camera and I imagine that many cameras that you may use are not actually broadcast. There are several video cameras out there in the video world that are "industrial" cameras. Of which, the JVC you mentioned is..as well as a bunch of other $2000-$15000 cameras. Just to stress the point. I imagine that it wouldn't make a whole heck of alot of difference if you used one or the others (industrial/broadcast) in the Amiga capture applications as the final result (currently) is a 320x400 HAM image (or the larger overscan image of which I forget the exact pixel size). So the final output on the Amiga is currently the limiting factor. I think that it would behove (sp) Commodore to seriously look at the Amiga output before long as the lead we Amiga owners have all been sharing is quickly being erodded away by low cost graphics workstations and image boards. If something isn't done soon, we will find our Amiga's no longer on the cutting edge of PC graphics. If you are seriously into animation for video, you have to take a step back and seriously consider your abilities on the Amiga. I have been over this and over this with some associates of mine. We supply graphics to several people as well as for our own clients. A few things we have encountered were almost insurmountable problems. If you have alot of money, you can overcome these problems on the Amiga but I feel the problems should be addressed by Commodore themselves. Seems that any type of animation that gets any bigger than half the screen size will not blit fast enought to produce smooth animation. This is a serious drawback to producing animations that *WE* find useful. We currently use (mostly) hi-res 16 color screens and it's just not possible to do Anims in this mode for video. Even the 68020 cards don't address this problem. Solution? Get a frame controller to hook up to your VTR. Yeah, you thought those capture boards were expensive..try finding a good frame controller...figure about $5000 for a Lyon-Lamb. No drop in the bucket. As for 3D, try doing something *REAL* like a sequence. Most I've seen are looping demos. For a real animation, scene with shots of 4 seconds are not uncommon. Unless you get *ALL* the goodies (accellerator w/math; frame controller; "large" Hard drive; Oodles of RAM; not to mention the VTR's etc.) you just can't do anything that comes close to a broadcast animation and I think that's where the Amiga is lacking. The Mac is starting to fly now that several third party companies are starting to support it. Heavy hitters such as TrueVision has a whole line of their new NUVISTA products available for it and Digital Arts is porting the software over. Where does that leave us? In the dust. In fact, I asked the guys at TrueVision about supporting the Amiga at this years NCGA show in Philadelphia, PA and they didn't even know hardly anything about it. I'm just saying that Commodore has to seriously look at the Amiga product line and has to make some major decisions in the next half year about where they want to be and where the Amiga fits in. If we don't see an Amiga based on the (now old) 68030 archetecture or even the 68040 (maybe a RISC) then I think we are going to lose our advantage and I, for one, don't want to give up that foothold. I am very glad that I can work in the same type of medium as people with graphics mainframes for a fraction of the cost, but I would also like to see some major improvement in the capabilites. Something that hasn't really happened since the A1000 was introduced. -- Bob _________________________ Pro-Graphics 201/469-0049 __________________________ UUCP: crash!pro-graphics!bobl | ProLine: bobl@pro-graphics InterNet: crash!bobl@pro-graphics.cts.com | CServe: 70347,2344 ARPA/DDN: crash!pro-graphics!bobl@nosc.mil | AppleLink: Graphics3D ___________ ____________ Raven Enterprises - 25 Raven Ave. Piscataway, NJ 08854