Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!accuvax.nwu.edu!tank!eecae!netnews.upenn.edu!grad1.cis.upenn.edu!ranjit From: ranjit@grad1.cis.upenn.edu (Ranjit Bhatnagar) Newsgroups: comp.sys.amiga Subject: Re: Voyager and Neptune Message-ID: <13938@netnews.upenn.edu> Date: 28 Aug 89 20:24:03 GMT References: <936@wsu-cs.uucp> Sender: news@netnews.upenn.edu Reply-To: ranjit@grad1.cis.upenn.edu.UUCP (Ranjit Bhatnagar) Distribution: na Organization: University of Pennsylvania Lines: 21 In article <936@wsu-cs.uucp> jal@kronos.cs.wayne.edu (Jason Leigh) writes: >Write a program like the Halley Project except instead of having plain >circles as planets use the photos sent back by Voyager to render more >realistic planets. The Amiga's graphics ability would make this >next generation of Halley Project a superb educational tool, if >not great game! This is a nice idea. Also nice would be an animation of the flight of Voyager 2 (and any other space probes we can think of). In fact, if someone can provide data on the trajectory of Voyager - or any other space probe - I'll whip up a program to make an animation out of it on your favorite ray tracer (sculpt, dbw, qrt). I'd also like information on the orbits, sizes, colors, etc. of the planets and their moons so that the animation can be accurate in that regard. (I guess I could look it up in the encyclopedia, but that's not up to date!) - ranjit "Trespassers w" ranjit@eniac.seas.upenn.edu mailrus!eecae!netnews!eniac!... "Such a brute that even his shadow breaks things." (Lorca)