Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!ucbvax!hplabs!hpfcso!hpldola!jg From: jg@hpldola.HP.COM (Joe Gilray) Newsgroups: comp.sys.atari.st Subject: Re: Designing HIs under GEM Message-ID: <11830050@hpldola.HP.COM> Date: 28 Aug 89 21:35:01 GMT References: <11830048@hpldola.HP.COM> Organization: HP Elec. Design Div. -ColoSpgs Lines: 23 Some seem to dislike the idea of nested dialogs, and I concur that they can complicate unnecessarily. The reason I am using them (besides the unsubstantiated 255 editable character limit that I mentioned earlier) is that for my application, the user will be creating a "header" with an unlimited number of "attachments". The header dialog box will allow the user to enter header information, then upon clicking a button the user will be offered a box (box 2) to enter a single attachment. Another click and the user can return to the header, exit, or add another attachment (in which case s/he will be offered another box 2). You see, this could not be achieved easily with a single box (I have thought of having a single box with an "attachment" section, which could be redrawn, but this is essentially the same as what I've described above, and uglier I think, (what do you think?)). <---- nested parentheses!!!! About the 255 editable (FTEXT or FBPOXTEXT) character limit per box that I mentioned earlier, I am using MWC (v3.0.6), the MW resource constructor, and original ROM TOS (v1.0?). Am I the only one who has noticed this? What might I be doing wrong? Any suggestions as to how I might test to be sure this is the problem? Thanks for any help -Joe Gilray